

Mr. Greenfield teaches 3 classes every semester, with twenty to fifty students per class. Mr. Greenfield has taught courses in information technology, web security, network security, and digital forensics.
Mr. Greenfield has created and taught courses in advanced digital forensics and information security. Mr. Greenfield has written a proposal and created courses for a new minor in applied computer security, which will be offered for the first time in 2010.
Mr. Greenfield was instrumental in establishing an academic alliance with the United States Secret Service and the Los Angeles Electronic Crimes Task Force.


After getting a degree in Mathematics-Computer Science from UCSD, Trina Gregory worked full-time in the computer science field for over 10 years and enjoyed my career immensely. After having the first of my two boys in 2003, her family moved from San Diego to Los Angeles and I took time off to be a mom. She worked part-time for SAIC from March 2004 until June 2005. In January 2007, she started teaching part-time for the Information Technology Program at USC and rediscovered my love of teaching.
Her husband Jason Gregory is a lead programmer at Naughty Dog developing engine and gameplay software for PS3 video games. He has worked on several successful games including Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves. He has also taught courses in game technology at USC.
A person Trina would really like to meet is Tim Berners-Lee, the creator of the World Wide Web.


Nitin Kale has taught at ITP since 1995 in the areas of programming, web design, interactive multimedia and Enterprise Resource Planning (ERP). He has also been teaching at ISE since 2005 in the area of database design. Nitin’s current areas of teaching are database modeling, application development, enterprise information systems, and business intelligence. ITP has built one of the most extensive SAP ERP specialization programs in the country. He is an active faculty member of the SAP University Alliances program.
He earned his Bachelor of Engineering in Mechanical Engineering from the Birla Institute of Technology and Science, India in 1989. He received a Master of Science in Aerospace Engineering from the University of Southern California in 1990.
When he is not at his computer, he likes to do woodworking, cooking, gardening and remodeling his home. His interests include classical music, opera, independent and foreign films, performing arts and architecture.


Sanjay Madhav has worked at Electronic Arts, Neversoft, and Pandemic Studios.
He has been teaching part-time in the ITP department for the past three years, and now teaches both video game programming courses the department offers.


Tom Sloper has designed and produced games for the 2600, 7800, and Vectrex on up to the Playstation, Xbox 360, Dreamcast, and DS, as well as games for PC, Mac, Internet, and IPTV. He's worked for Sega, Atari, Activision, and Yahoo.
Most well known for his work on the Shanghai series of mah jong tile-matching games, he produced many action games as well. His credits (besides Shanghai) include Mechwarrior, Alien vs. Predator, Blast Chamber, Sargon V, and Star Trek DAC.
An author and speaker, he's contributed to several books on games and the industry (Secrets of the Game Business, Game Design Perspectives, Introduction to Game Development, Mah Jong Anyone?, and The Red Dragon & The West Wind), and has spoken at GDC, Serious Games Summit, Montreal Game Summit, Korean Games Conference, SIGGRAPH, and the Smithsonian. He keeps current in the game industry consulting in game development internationally.


Upon completing his Engineering degree at UCLA, Richard Vawter started work at Rockwell International analyzing the dynamic loads placed upon the Space Shuttle during the launch and entry phases of a mission. After the Challenger incident, Richard Vawter was chosen to be part of NASA’s Crew Egress Team and assigned the task to design a system and method for the crew to escape the shuttle during a controlled emergency descent.
Following the resumption of the Space Shuttle flights, Prof. Vawter began taking graduate classes at the School of Engineering. After only one graduate class, Prof. Vawter became hooked on USC, completing Masters degrees in both Aerospace Engineering and Business Administration. After two years as a computer consultant, Prof. Vawter returned to USC and worked for the Marshall School of Business as a Computer Systems and Applications Specialist. During that time, he had the opportunity to fill in for a week teaching an ITP class and discovered his teaching talents when the students started clamoring for him to come back. Prof. Vawter began teaching officially at ITP in 1996 and currently focuses on SAP.
Skiing, scuba diving, woodworking, and bicycling fill Prof. Vawter's hours outside of the classroom.


Lance Winkelhas a Bachelor of Arts (BA) degree in Interdisciplinary Visual Arts from the University of Washington and a Master of Fine Arts (MFA) degree in Experimental Animation from the California Institute of the Arts. While at CalArts, Lance studied both 3D computer graphics as well as traditional cinematography.
His graduate thesis "Within an Endless Sky" was the first film to be made at Cal Arts using the Maya software package. It won the first ever "Best Animated Short Film" award at the Newport Beach Film Festival and won the “Grand Prize – Digital Cinema” at the Digital Art Awards at Keio Research Institute in Fujisawa, Japan.
Lance has taught 3D Computer Graphics Animation for over a decade at many prominent universities across southern California. Lance joined the Information Technology Program at USC as a full-time lecturer in January 2008 and has been championing many exciting improvements to ITP's 3D Animation Curriculum and 3D Animation Minor